Bug #537
Stop() hangs stopping.
Status: | New | Start: | 10/25/2010 | |
Priority: | Normal | Due date: | ||
Assigned to: | - | % Done: | 0% |
|
Category: | - | Spent time: | - | |
Target version: | - | |||
Votes: | 1 (View) |
Description
Hello, I'm having this issue with MonoTorrent.
everytime I call Stop() in a manager, it hangs in Stopping forever.
How can I solve this?
There is another Problem.
Some torrents don't even start download, they hang hashing when I add them!
History
Updated by Timothy Trahan 4948 days ago
Eric Mackrodt wrote:
Hello, I'm having this issue with MonoTorrent. everytime I call Stop() in a manager, it hangs in Stopping forever. How can I solve this?
There is another Problem. Some torrents don't even start download, they hang hashing when I add them!
I have just started working on a project using this library and am also encountering this issue. Is there a work around or does anybody know where in code to fix this?
Thanks!
Tim
Updated by Timothy Trahan 4942 days ago
Is this still an active project? This library seems well suited for the project I am working on, but having inconsistent stopping capability is keeping me from being able to implement some core functionality I need, I.E., stopping the torrent, then moving it to where it needs to be on my network. Its frustrating, as everything else works fantastically, and to have such a small issue be a show stopper... Basically, whenever my torrent finishes, the desired behavior would be to stop seeding it and move it to a catagorized location on my network, but over 50% of the time, after issuing the stop command, the engine stays in the stopping state forever...
Timothy Trahan wrote:
Eric Mackrodt wrote:
Hello, I'm having this issue with MonoTorrent. everytime I call Stop() in a manager, it hangs in Stopping forever. How can I solve this?
There is another Problem. Some torrents don't even start download, they hang hashing when I add them!
I have just started working on a project using this library and am also encountering this issue. Is there a work around or does anybody know where in code to fix this?
Thanks! Tim